Tokyo Xtreme Racer Wiki

This page about the 2025 release of Tokyo Xtreme Racer, for the 1999 release, see "Tokyo Xtreme Racer".

Information[]

Tokyo Xtreme Racer (東京エクストリームレーサー, Tōkyō Ekusutorīmu Rēsā), or Shutokou Battle (首都高バトル, lit. Metropolitan Expressway Battle), in the Japanese release, will be released for the Microsoft Windows (Steam) platform in 2025 as part of Genki's Shutokou Battle series. This entry in the series will be the first new release in eighteen years (the last being Import Tuner Challenge) and the second game to be released for PC since Shutokou Battle Online.

The game was announced on August 22nd 2024 in a 20-second video uploaded on Genki's Youtube channel, and released in an Early Access (beta) state on 23rd January 2025 at 17:00 JST with the developers stating that development will continue while the game remains in this state, and that the game could be complete for its full release by summer 2025[1].

Gameplay[]

In contrast to numerous earlier entries in the series, only one game mode is available so far (in the Early Access), reminiscent of the "Quest Mode", while the former "Time Attack" mode is embedded in driving (be it cruising or battling a rival). Similar to previous titles, the player is tasked with completing a story revolving around a street racer defeating a vast selection of named rivals.

In the 2025 game, the story is broken up into multiple episodes, each with its own introductory poem. Each episode features certain objectives for the player to complete and once all objectives have been reached, the concluding poem for each episode appears.

Cars[]

Main article: Tokyo Xtreme Racer (2025)/Cars

On its initial retail release, the game featured 48 licensed cars from seven brands. All of these cars are playable and some of them are used as traffic, rivals and bosses (albeit modified).

Story[]

The plot is set 4 years after Import Tuner Challenge. In the story of Tokyo Xtreme Racer (2025), the player assumes the role of an unnamed street racer with the sole goal of being the fastest on the Shuto Expressway against numerous teams and rivals, such as familiar legends, members of Phantom 9 and those belonging to a new generation of drivers.

Rivals[]

Main article: Tokyo Xtreme Racer (2025)/Rivals

On its initial retail release, the game featured 216 named rivals. The rivals list consists of a mix of returning and new characters.

Soundtrack[]

Main article: Tokyo Xtreme Racer (2025)/Soundtrack

A soundtrack with a total of 29 musical pieces featured in this game at its initial release.

Updates[]

  • 0.10.1 - Initial Early Access retail version - 23rd January 2025, 17:00 (JST)
  • 0.10.2 - First update - 31st January 2025, 17:40 (JST) [2]
    • Steam Cloud support added - 6th February 2025, 17:35 (JST) [3]
  • 0.10.3 - Second update - 10th February 2025, 17:00 (JST) [4]
  • 0.10.4 - Third update - 20th February 2025, 18:00 (JST) [5]
  • 0.11.0 - First major update - 27th March 2025, 18:00 (JST) [6]
  • 0.11.1 - Fourth small update - 28th March 2025, 17:30 (JST) [7]

Links[]

References[]

Trivia[]

  • Despite the game being released 18 years after Import Tuner Challenge, the events of the game are set four years after its predecessor, suggesting that it is set in 2010. However, car models after 2010 are featured in the game, therefore, the series' timeline could see Import Tuner Challenge ret-conned to being set in 2021 instead, with this game set in the modern day (2025).
    • This also may implicate that previous Tokyo Xtreme Racer and Kaido Battle series events were set around the 2010s.
  • Some car models were ported from Import Tuner Challenge and Shutokou Battle Xtreme.
    • A notable example is the Mitsubishi Eclipse GT, whose shapes and proportions are inaccurate to the actual car.
  • This is the first Tokyo Xtreme Racer game developed using a third party engine, in this case, the game uses Unreal Engine 5.
  • Compared to previous games such as Tokyo Xtreme Racer: Drift 2 and Import Tuner Challenge, the game's livery editor was overhauled, to the point where it is considered "a mix between Need for Speed: Underground 2 and Gran Turismo 7" in terms of livery options and functionality.
    • Decals from Art Factory Graphics return for the game, with both new and returning samples.
  • The game's Early Access release was notably delayed in Canada due to legal issues surrounding the Tokyo Xtreme Racer name, as Crave Entertainment's new owner, Throwback Entertainment, previously owned the rights to use the series' name there. This was eventually solved as of the 0.10.2 release.
  • This is the first game in the series where Time Attacks, Free Runs and even replay footage of races are unavailable, as of the early access builds.
  • This is also the first Tokyo Xtreme Racer game with rollover physics. However, there is no visual or mechanical damage whatsoever other than tire degradation.
  • A wanderer known as Perfect Revolution was previously known as "White Revolution" during initial release.
  • As this is the first Tokyo Xtreme Racer game on PC since Shutokou Battle Online, this is also the first game in the series with support for third-party mods due to the use of the Unreal Engine 5 engine.
    • If a player attempts to install mods relating to widebody conversions or entirely new cars, these mods would replace existing cars instead of adding them to the game.
  • As of version 0.11.0, this is the first game in the series with a photo mode.